Abstract
This article reframes knowledge and experience as projections onto a logical field, validated through loops of permission and feedback. Drawing on cognitive science and Pattern Field Theory, it shows learning as an active, recursive field-based process.
1. Permission Loops in Learning
Gate for learning:
G_learn = H(Φ_curiosity / T_learn - 1)
2. Experience Projection
Idea projection formula:
ψ = Φ_idea × G_learn
If stable, ψ anchors; if not, it breaches.
3. Feedback Validation
Retention gate:
G_retain = f(feedback, ψ_strength)
4. Cognitive Field Model
Stage | Variable | Gate | Outcome |
---|---|---|---|
Curiosity | Φ_curiosity | G_learn | Project ψ |
Validation | ψ_strength + feedback | G_retain | Anchor / breach |
Repetition | N × ψ_strength | Reinforcement loops | Retention |
5. Examples
- Science: hypotheses tested and validated
- Language: grammars anchored through feedback
- Culture: memes gaining field nexum
6. Implications
Learning is a projection-field process governed by permission loops. Misalignment leads to gaps or failure. Education should tune field thresholds and feedback quality to support pattern anchoring.